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Pixologic ZBrush: #AskZBrush – ”Is there a way to Decimate my model and keep the Polygroups?”

Jayanam: Blender 2.8 Hardsurface Addon Fast Carve Update

The Art of Fernando Telles

Building a Star Trek Inspired Corridor in Blender

Anime explosion in Blender using GreasePencil

Sydney Blender User Group, Nov 15

Jayanam: Blender to Unity : C# Programming – Damage Script

Follygon: ZBrush Sculpting A Dragon #2

Blender 2.8 Tip : Sculpting with Alphas

BIG3: Blender Cycles Procedural Texture Series 6

Aram K: Should I join the SAG-AFTRA Actors Guild ?

CW Carbon Collection – A special material collection for Blender [$]

Captain Disillusion: Blender Reality

Blender Rookie: Fractal Saturday 2 – #BlenderRookie

Artistic Ripple Effect in animation made in EEVEE (Blender 2.8)

GIMP 2.10.8 Released

Speed Modeling: Simple Painted Dynamite

Pixologic ZBrush: Creature Sculpting & Exploration of Forms – Brett Briley ”Spark” – Episode 12

Pixologic ZBrush: Creación de Criaturas & Personajes – Óscar Trejo – Episode 28

Pixologic ZBrush: Creature & Character Concept Sculpting – Ashley A. Adams ”A_Cubed” – Episode 62

Pixologic ZBrush: Mike T Artworks: Illustration by the Way of Sculpture – Mike Thompson – Episode 21

Aram K: Is New Mac Mini Best Computer of 2018 or Another Flop ?

Jayanam: Blender 2.8 Sculpting with Alphas

Los Angeles Blender Meetup Sat. Dec 1st

How to Make Pitted/Old Materials 100% Procedural!

How to Draw 2D Characters in Blender 2.8

Aram K: Atmosphere Aerosol in a Can / Fog in / Haze in a Can – Mini Review

Learn Color Grading: Make Your Footage Look Like ARRI Alexa (sort of) – DaVinci Resolve 15

BakeMyScan: Open Source asset optimization

FlippedNormals: UV Mapping Characters – Free Chapter – 25% Off

Best of Blender Artists: 2018, week 45

Blender: Preparing a Blender pipeline for 52×11′ TV series

Blender: BlenderArtists.org – An update!

Blender: Education Community Meeting at BCON18

Blender: Make it Move – Illustration with Animation in Mind

Chipper Videos: Blender Tutorial: How To Change The Video Render And Apect Size.

Unity: Mosh Pit Simulator: Customizing Stock Assets for VR 3/3

Unity: Mosh Pit Simulator: Interview With Sos Sosowski 1/3

Unity: Mosh Pit Simulator: Interaction, Crafting and Emergence in VR 2/3

Suzanne Awards 2018 Ident

Blender 2.8 separates render and output settings

Trailer: Creating Mini Tanks for a Mobile Game in Blender 2.8 Alpha [$]

Aram K: A Must Have Tool For any FILMMAKERS & PHOTOGRAPHERS Color Wheel and How to Use it

Pixologic ZBrush: Conceptualización de Personajes y Criaturas para Producción – José Rosales – Episode 18

Pixologic ZBrush: Stylized Character Sculpting – Ben De Angelis ”Follygon” – Episode 5

Pixologic ZBrush: ZBrush 2018 – Pavlovich Workshop with Michael Pavlovich #ZBrushLIVE

Unity: Announcing the Universal Game Dev Challenge winners – Unite LA 2018 Keynote

Pixologic ZBrush: Sculpting, 3D Printing, & ZBrush 2018 – T.S. Wittelsbach – Episode 30

Unity: Using Augmented Reality to enhance Lyft rider experience – Unite LA 2018 Keynote

Unity: CineCast live demonstration ft. missharvey and GTFO – Unite LA 2018 Keynote

Jimmy Gunawan: BSLIVE 0015 / Cycles Stylized TextureGen Node Setup by Danyl Bekoucha

Follygon: ZBrush Sculpting A Dragon

Chipper Videos: Blender Tutorial: Create A Cylinder With Round Top And Base Edges. The Easy Way.

Remove texture tiling in Eevee with Anti-tile [$]

Jayanam: Unity Tutorial : Call C# Script from GameObject

Blender: Blender 2.8 – Status Report at BCON18

Blender: I Used Blender at Marvel and It Changed My Life

Blender: 200,000 µLeagues Underground #GoldMiningWithBlender

Blender: Blender Hoy: Spanish-speaking Community Meeting

Goodnight Claire – Blender 2.8 development test

Blender Rookie: Rigid Body Physics Simulation – #Blender3D

Fantasy Game Weapon: Warhammer – Blender 2.79 Tutorial #01

Hilda S01 Opening : Fanart Remake In Blender 2.8 Grease Pencil

Meetup: Blender Institute, Amsterdam, December 1

Jimmy Gunawan: LIVENODING 1103 / Using Blender Compositor to Create LOL Live Photo

Fixing normals on curved surfaces with holes [$]

Unity: FPS Sample reveal – Unite LA 2018 Keynote

Unity: Private video

Unity: Visual Effect Graph demo – Unite LA 2018 Keynote

Jimmy Gunawan: LIVENODING 1102 / SV Driving Laplacian Lightning Like Laplacian Witch

Follygon: ZBrush Sculpting Jon Snow #2

Rendering Animation with Blender Cycles

The LEGO Commodore 64

The Art of Carlos Matias

Learn Color Grading: Little-known AMAZING RGB Curves Feature – DaVinci Resolve 15

Chipper Videos: Blender Tutorial: Create A Cube With Round Edges. The Easy Way.

Blender: Rigging with Rigify

Blender: Blender for UX Design

Blender: Blender as a Swiss Army Knife for Medical Research

Blender: French-speaking users Community Meeting

Unity: 5 Great Assets for Level Designers in Unity!

How to create an architectural section in Blender

Blender 2.8 Grease Pencil to Mesh

Video: How do touchscreens work?

Armory Nodes – Physics Nodes

Pixologic ZBrush: High Detail 3D Printed Collectibles – Sébastien Giroux – Episode 17

Pixologic ZBrush: Sculpting Stylized Characters – Shane Olson – Episode 68

Pixologic ZBrush: 3D Printing in ZBrush: Ideas to Reality – Aiman Akhtar – Episode 22

Jimmy Gunawan: LIVENODING 1099 / SV Study Of CubeSter

Midge Sinnaeve: Art Stream #06: DAC-FRA 2018 / Suzanne Awards Breakdown

Free Procedural Cloud System for Eevee (real-time)

Michael Pavlovich: Livestream 11.06.2018 Anatomy and Creature Extravaganza!!

Follygon: ZBrush Sculpting Jon Snow

Jayanam: Godot 3.1 Thirdperson Shooter

Blender developers meeting notes – 2018-11-05

Make your splash in Blender 2.8 Beta!

Chipper Videos: Blender Tutorial: How To Split And Separate An Irregular Shaped Object

BlenderKit (Add-on & Online Database for Blender) [$]

From Pixels to Plush: Making 3D Models a Reality

Unity: Unite LA – Unity 2019 R&D Roadmap

Blender: Blender Scenes Become Real Life Holograms

Blender: A Selection of Tips And Tricks From CG Masters

Blender: Don’t Go Pro!

Blender: Blender for Mobile VR

Blender Foundation joins Academy Software Foundation as first free/open source org

Jimmy Gunawan: BSLIVE 0011 / Spark AR Anonymous Mask

Cryptomatte – a Brief history about compositing in Blender

Pixologic ZBrush: Character Sculpting: From Realistic to Stylized and Back – Donna Urdinov – Episode 5

More UI Updates! – Blender Today Live #038

Pixologic ZBrush: Sakaki Kaoru – 3Dプリント用キャラクターの作り方 – Episode 16

Jimmy Gunawan: LIVENODING 1101 / SV Deforming Lattice Using Nodes

Pixologic ZBrush: Pass the Sculpt – Óscar Trejo (in Collaboration with José Rosales) – Episode 28

Blender: The Next Leap: How A.I. will change the 3D industry

Learn Color Grading: How to Move Your Projects Between Computers – DaVinci Resolve 15

Blender 3D tip — Realistic Specular value in Principled shader

FlippedNormals: Ultimate Guide to Clean Scenes in Maya

Jayanam: Blender & Unity Tutorial : Cannon Shoot

MiesnerMedia: Correctly apply LUTs in ACES – Davinci Resolve 15 Tutorial

Unity: Unity 2D Contest

Blender: Ice Moon Pilots – A Blender Made Graphic Novel

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