Kategoria: Uncategorized
Jayanam: Blender 2.8 Hardsurface Addon Fast Carve Update
The Art of Fernando Telles
Building a Star Trek Inspired Corridor in Blender
Anime explosion in Blender using GreasePencil
Sydney Blender User Group, Nov 15
Jayanam: Blender to Unity : C# Programming – Damage Script
Follygon: ZBrush Sculpting A Dragon #2
Blender 2.8 Tip : Sculpting with Alphas
BIG3: Blender Cycles Procedural Texture Series 6
Aram K: Should I join the SAG-AFTRA Actors Guild ?
CW Carbon Collection – A special material collection for Blender [$]
Captain Disillusion: Blender Reality
Blender Rookie: Fractal Saturday 2 – #BlenderRookie
Artistic Ripple Effect in animation made in EEVEE (Blender 2.8)
GIMP 2.10.8 Released
Speed Modeling: Simple Painted Dynamite
Pixologic ZBrush: Creature Sculpting & Exploration of Forms – Brett Briley ”Spark” – Episode 12
Pixologic ZBrush: Creación de Criaturas & Personajes – Óscar Trejo – Episode 28
Pixologic ZBrush: Creature & Character Concept Sculpting – Ashley A. Adams ”A_Cubed” – Episode 62
Pixologic ZBrush: Mike T Artworks: Illustration by the Way of Sculpture – Mike Thompson – Episode 21
Aram K: Is New Mac Mini Best Computer of 2018 or Another Flop ?
Jayanam: Blender 2.8 Sculpting with Alphas
Los Angeles Blender Meetup Sat. Dec 1st
How to Make Pitted/Old Materials 100% Procedural!
How to Draw 2D Characters in Blender 2.8
Aram K: Atmosphere Aerosol in a Can / Fog in / Haze in a Can – Mini Review
Learn Color Grading: Make Your Footage Look Like ARRI Alexa (sort of) – DaVinci Resolve 15
BakeMyScan: Open Source asset optimization
FlippedNormals: UV Mapping Characters – Free Chapter – 25% Off
Best of Blender Artists: 2018, week 45
Blender: Preparing a Blender pipeline for 52×11′ TV series
Blender: BlenderArtists.org – An update!
Blender: Education Community Meeting at BCON18
Blender: Make it Move – Illustration with Animation in Mind
Chipper Videos: Blender Tutorial: How To Change The Video Render And Apect Size.
Unity: Mosh Pit Simulator: Customizing Stock Assets for VR 3/3
Unity: Mosh Pit Simulator: Interview With Sos Sosowski 1/3
Unity: Mosh Pit Simulator: Interaction, Crafting and Emergence in VR 2/3
Suzanne Awards 2018 Ident
Blender 2.8 separates render and output settings
Trailer: Creating Mini Tanks for a Mobile Game in Blender 2.8 Alpha [$]
Aram K: A Must Have Tool For any FILMMAKERS & PHOTOGRAPHERS Color Wheel and How to Use it
Pixologic ZBrush: Conceptualización de Personajes y Criaturas para Producción – José Rosales – Episode 18
Pixologic ZBrush: Stylized Character Sculpting – Ben De Angelis ”Follygon” – Episode 5
Pixologic ZBrush: ZBrush 2018 – Pavlovich Workshop with Michael Pavlovich #ZBrushLIVE
Unity: Announcing the Universal Game Dev Challenge winners – Unite LA 2018 Keynote
Pixologic ZBrush: Sculpting, 3D Printing, & ZBrush 2018 – T.S. Wittelsbach – Episode 30
Unity: Using Augmented Reality to enhance Lyft rider experience – Unite LA 2018 Keynote
Unity: CineCast live demonstration ft. missharvey and GTFO – Unite LA 2018 Keynote
Jimmy Gunawan: BSLIVE 0015 / Cycles Stylized TextureGen Node Setup by Danyl Bekoucha
Follygon: ZBrush Sculpting A Dragon
Chipper Videos: Blender Tutorial: Create A Cylinder With Round Top And Base Edges. The Easy Way.
Remove texture tiling in Eevee with Anti-tile [$]
Jayanam: Unity Tutorial : Call C# Script from GameObject
Blender: Blender 2.8 – Status Report at BCON18
Blender: I Used Blender at Marvel and It Changed My Life
Blender: 200,000 µLeagues Underground #GoldMiningWithBlender
Blender: Blender Hoy: Spanish-speaking Community Meeting
Goodnight Claire – Blender 2.8 development test
Blender Rookie: Rigid Body Physics Simulation – #Blender3D
Fantasy Game Weapon: Warhammer – Blender 2.79 Tutorial #01
Hilda S01 Opening : Fanart Remake In Blender 2.8 Grease Pencil
Meetup: Blender Institute, Amsterdam, December 1
Jimmy Gunawan: LIVENODING 1103 / Using Blender Compositor to Create LOL Live Photo
Fixing normals on curved surfaces with holes [$]
Unity: FPS Sample reveal – Unite LA 2018 Keynote
Unity: Private video
Unity: Visual Effect Graph demo – Unite LA 2018 Keynote
Jimmy Gunawan: LIVENODING 1102 / SV Driving Laplacian Lightning Like Laplacian Witch
Follygon: ZBrush Sculpting Jon Snow #2
Rendering Animation with Blender Cycles
The LEGO Commodore 64
The Art of Carlos Matias
Learn Color Grading: Little-known AMAZING RGB Curves Feature – DaVinci Resolve 15
Chipper Videos: Blender Tutorial: Create A Cube With Round Edges. The Easy Way.
Blender: Rigging with Rigify
Blender: Blender for UX Design
Blender: Blender as a Swiss Army Knife for Medical Research
Blender: French-speaking users Community Meeting
Unity: 5 Great Assets for Level Designers in Unity!
How to create an architectural section in Blender
Blender 2.8 Grease Pencil to Mesh
Video: How do touchscreens work?
Armory Nodes – Physics Nodes
Pixologic ZBrush: High Detail 3D Printed Collectibles – Sébastien Giroux – Episode 17
Pixologic ZBrush: Sculpting Stylized Characters – Shane Olson – Episode 68
Pixologic ZBrush: 3D Printing in ZBrush: Ideas to Reality – Aiman Akhtar – Episode 22
Jimmy Gunawan: LIVENODING 1099 / SV Study Of CubeSter
Midge Sinnaeve: Art Stream #06: DAC-FRA 2018 / Suzanne Awards Breakdown
Free Procedural Cloud System for Eevee (real-time)
Michael Pavlovich: Livestream 11.06.2018 Anatomy and Creature Extravaganza!!
Follygon: ZBrush Sculpting Jon Snow
Jayanam: Godot 3.1 Thirdperson Shooter
Blender developers meeting notes – 2018-11-05
Make your splash in Blender 2.8 Beta!
Chipper Videos: Blender Tutorial: How To Split And Separate An Irregular Shaped Object
BlenderKit (Add-on & Online Database for Blender) [$]
From Pixels to Plush: Making 3D Models a Reality
Unity: Unite LA – Unity 2019 R&D Roadmap
Blender: Blender Scenes Become Real Life Holograms
Blender: A Selection of Tips And Tricks From CG Masters
Blender: Don’t Go Pro!
Blender: Blender for Mobile VR
Blender Foundation joins Academy Software Foundation as first free/open source org
Jimmy Gunawan: BSLIVE 0011 / Spark AR Anonymous Mask
Cryptomatte – a Brief history about compositing in Blender
Pixologic ZBrush: Character Sculpting: From Realistic to Stylized and Back – Donna Urdinov – Episode 5
More UI Updates! – Blender Today Live #038
Pixologic ZBrush: Sakaki Kaoru – 3Dプリント用キャラクターの作り方 – Episode 16
Jimmy Gunawan: LIVENODING 1101 / SV Deforming Lattice Using Nodes
Pixologic ZBrush: Pass the Sculpt – Óscar Trejo (in Collaboration with José Rosales) – Episode 28
Blender: The Next Leap: How A.I. will change the 3D industry
Learn Color Grading: How to Move Your Projects Between Computers – DaVinci Resolve 15
Blender 3D tip — Realistic Specular value in Principled shader
FlippedNormals: Ultimate Guide to Clean Scenes in Maya
Jayanam: Blender & Unity Tutorial : Cannon Shoot
MiesnerMedia: Correctly apply LUTs in ACES – Davinci Resolve 15 Tutorial
Unity: Unity 2D Contest
Blender: Ice Moon Pilots – A Blender Made Graphic Novel