Blender & Unity Tutorial : Cannon Shoot
This is a new part of the blender to Unity game asset tutorial, in which I will actually shoot the cannonball with the cannon.
I add a Rigidbody in a C# script to be able to set the velocity for shooting the cannonball.
In the C# script is implemented some testing code for rotating the cannon and execute the shot. But the game logic for player interaction works as well.
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Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com