Blender & Unity Tutorial : Cannon Shoot
This is a new part of the blender to Unity game asset tutorial, in which I will actually shoot the cannonball with the cannon.

I add a Rigidbody in a C# script to be able to set the velocity for shooting the cannonball.

In the C# script is implemented some testing code for rotating the cannon and execute the shot. But the game logic for player interaction works as well.

See my social profiles here

Production Music courtesy of Epidemic Sound:


View on YouTube


Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>