Simon Thommes writes: Hey there, I just released a new and improved version of my easy to use shader to create realistic clouds for Eevee in real-time. Try it out, it’s free 🙂 Features: Easy to set up single clouds for hand placing generation of whole animated cloudscapes paintable cloud distribution Just head over to […]

The post Free Procedural Cloud System for Eevee (real-time) appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2018/11/06/free-procedural-cloud-system-for-eevee-real-time/
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