Pixologic ZBrush: Fukui Nobuaki – ZBrushCore 超入門講座 出張LIVE – Episode 7 ”ZBrushCoreからZBrush 2018へのアップグレード! ”
MiesnerMedia: My 3 Favorite NEW Color Features In Davinci Resolve 15 so far – 15 Days of Resolve Tutorials Day 1
Pixologic ZBrush: José Rosales – Conceptualización de Personajes y Criaturas para Producción – Episode 6
Unity: Unity at GDC keynote – The future of Unity (Entity Component System & Performance) w. Joachim Ante
Unity: Unity at GDC – High definition render pipeline, shader graph, GPU-based progressive lightmapper
Unity: Unity at GDC keynote – Next level rendering and graphics & Book of the Dead by Unity’s Demo Team
Unity: Unity at GDC keynote – Machine Learning & Unity ML-Agents update with Danny Lange (VP of AI and ML)
Unity: Unity at GDC keynote – Opening remarks w. CEO John Riccitiello & Made with Unity with Isabelle Riva