Unity at GDC Keynote – Unity for small projects: Running lighter and faster Unity experiences
March 19, 2018 (San Francisco) – Unity is everywhere you want to be. Ralph Hauwert (Head of Platforms) shares details on the new core runtime which allows developers to create experiences that can run natively on lightweight devices or even on the web. It is a brand-new, highly modularized architecture and a new set of specifically designed components that you can create using the Unity Editor.

To find out more: https://blogs.unity3d.com/2018/03/20/unity-unveils-2018-roadmap-at-gdc/#small

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