He77ga:
Feedback stream! Февральский разбор работ
Lars Mezaka:
Cuts and Fills [Quick Tip]
Pixologic ZBrush:
3D Modeling for Toy Design with ZBrush – Michael Defeo – Episode 1
Pixologic ZBrush:
(Part 2) Creature Sculpting & Exploration of Forms – Brett Briley ”Spark” – Episode 17
Pixologic ZBrush:
(Part 1) Creature Sculpting & Exploration of Forms – Brett Briley ”Spark” – Episode 17
Follygon:
ZBrush Sculpting Female Head Tips
Tony Gore:
02/16 pt2
Tony Gore:
02/16
Jayanam:
Blender 2.8 Addon Development Tutorial for Beginners
masterxeon1001:
Boxcutter 711 – Proper Proper Trailer
Chris’ Tutorials:
How to Record a Presentation Screencast (Impress | PowerPoint) – OBS Tutorial 2019
Follygon:
ZBrush Character Critique – Old Man
masterxeon1001:
Boxcutter 711 – Proper Release Trailer
Blender Rookie:
Wheel Driven BMW Simulation Crash – Blender
masterxeon1001:
Boxcutter 711 – Release Ad
New video by CG Masters on YouTube
Aram K:
Broadcast Your Reference Display with Elgato Cam Link 4k
Pixologic ZBrush:
ZBrush 2018 – Environments with Character – Stephen Anderson – #ZBrushLIVE
Follygon:
ZBrush Posing – Shark Puppy
FlippedNormals:
What You Get Wrong About Smart Materials in Substance Painter
Unity:
Create A 2D Platformer – Cycle 13b – Build and End
Unity:
Create A 2D Platformer – Cycle 09a – Adding Post Processing
Unity:
Create A 2D Platformer – Cycle 05a – Creating the Camera Rig
Unity:
Create A 2D Platformer – Cycle 11 – Displaying the Game UI
Unity:
Create A 2D Platformer – Cycle 08 – Painting Prefabs
Unity:
Create A 2D Platformer – Cycle 13a Polish and Deployment
Unity:
Create A 2D Platformer – Cycle 04b – Building the Player, Adding Scripts
Unity:
Create A 2D Platformer – Cycle 09b – Adding Camera Shake
Unity:
Create A 2D Platformer – Cycle 12 – Mixing Gameplay Audio
Unity:
Create A 2D Platformer – Cycle 07 – Animating the Player
Unity:
Create A 2D Platformer – Cycle 05b – Creating the Camera Rig
Unity:
Create A 2D Platformer – Cycle 03 – Constructing the Level
Unity:
Create A 2D Platformer – Cycle 04a – Building the Player
Unity:
Create A 2D Platformer – Cycle 06a – Adding Lights
Unity:
Create A 2D Platformer – Cycle 06b – Adding More Lights
Unity:
Create A 2D Platformer – Cycle 10 – Winning and Losing
Pixologic ZBrush:
Kermaco: Mech Design – Ara Kermanikian – Episode 4
Pixologic ZBrush:
ZBrush 2018 – Stylized Character Sculpting with Ben De Angelis ”Follygon” – #ZBrushLIVE
Pixologic ZBrush:
(Part 3) Sculpting, 3D Printing, & ZBrush 2018 – T.S. Wittelsbach – Episode 41
Pixologic ZBrush:
(Part 2) Sculpting, 3D Printing, & ZBrush 2018 – T.S. Wittelsbach – Episode 41
Pixologic ZBrush:
(Part 1) Sculpting, 3D Printing, & ZBrush 2018 – T.S. Wittelsbach – Episode 41
Follygon:
ZBrush High Res Details Critique
Gabriel Aguiar Prod.:
Unique Toon Projectiles Vol. 1 – Showcase
Jayanam:
Unreal Engine 4.21 FPS Inventory : C++ & Blueprints
Chris’ Tutorials:
How to Make a Bulleted List Title Overlay – DaVinci Resolve 15 Tutorial
Pixologic ZBrush:
High Detail 3D Printed Collectibles – Sébastien Giroux – Episode 25
Pixologic ZBrush:
ZBrush Guides: Make it Happen in ZBrush! – Pablo Muñoz Gómez – Episode 4
Pixologic ZBrush:
Sculpting Stylized Characters – Shane Olson – Episode 79
Blender Rookie:
Black Magic Devil Boy Super Cheesy Short Film – Blender
Follygon:
Night King 3D Character Critique
Unity:
Making a Vertex Displacement Shader in Unity 2018.3! | Shader Graph
Pixologic ZBrush:
Sculpting for Cosplay – Alicia Bellamy ”VertVixen” – Episode 4
Pixologic ZBrush:
[PT-BR] A Indústria de Games, Arte 3D e Realidade Virtual – Ana Carolina Pereira – Episódio 9
Wiresoul Studio:
Blender 2.80 – Scales Transform [Animation Nodes]
Follygon:
ZBrush Sculpting Male Head Tips
Jayanam:
Blender 2.8 Boolean Modeling Fast Carve : Snap Primitives
Jayanam:
Blender 2.8 Boolean Modeling : Fast Carve Snap Primitives
Pixologic ZBrush:
3D Printing in ZBrush: Ideas to Reality – Aiman Akhtar – Episode 31
FlippedNormals:
Making Tileable Textures in ZBrush – Top ZBrush Trick
MiesnerMedia:
Color Correction Basics – Primary Grades – Davinci Resolve Tutorial
Chris’ Tutorials:
Creating Reusable Transition Presets | DaVinci Resolve 15 Tutorial
Chris’ Tutorials:
Tips for Undoing and Reverting Changes in Keyframing / Options – DaVinci Resolve 15 Tutorial
Blender Rookie:
Blender Glitch – Help Me Fix This
Brackeys:
QUESTING SYSTEM in Unity!
Follygon:
Understanding Form
Jayanam:
Stylized Game Assets (5) : Texturing with Substance Painter
Chris’ Tutorials:
Introduction to PowerPoint 2016: Getting Started Guide for Beginners
Chris’ Tutorials:
Guide to LibreOffice Writer for Beginners (Free Microsoft Word Alternative)
Follygon:
ZBrush Projection Made Easy
Jayanam:
Stylized Game Assets (4): Blender Low Poly UV Unwrap
Unity:
Create A 2D Platformer – Cycle 0 – Intro
Unity:
Create A 2D Platformer – Cycle 01 – Getting Started
Unity:
Create A 2D Platformer – Cycle 02 – Creating Tilemaps
Pixologic ZBrush:
Creación de Criaturas & Personajes – Óscar Trejo – Episodio 38
Pixologic ZBrush:
#AskZBrush: “After using an IMM Brush how can I delete the base model I drew the IMM parts on?”
Pixologic ZBrush:
#AskZBrush: “When I am painting color on my model it always appears to give the color a tint?”
Pixologic ZBrush:
#AskZBrush: “How can I create a brush that will do subtractive carving?”
Jayanam:
Stylized Game Assets (3) : ZBrush Sculpting
Pixologic ZBrush:
Environments with Character – Stephen Anderson – Episode 13
Pixologic ZBrush:
Mike T Artworks: Illustration by the Way of Sculpture – Mike Thompson – Episode 22
Pixologic ZBrush:
Creature & Character Concept Sculpting – Ashley A. Adams ”A_Cubed” – Episode 72
Blender Rookie:
Hydraulic Press vs Stuff Relaxing – Blender
Follygon:
Samurai 3D Art Critique
Jayanam:
Stylized Game Assets (2) : Export Blender 2.8 to Zbrush
Unity:
How to Start Making Games – Unity Playground (Beginner Friendly)
FlippedNormals:
How to Shatter Objects in Maya
Follygon:
2B 3D Art Critique
Pixologic ZBrush:
Stylized Character Sculpting – Ben De Angelis ”Follygon” – Episode 16
Pixologic ZBrush:
Pavlovich Workshop – Michael Pavlovich – Episode 53
Pixologic ZBrush:
Sculpting, 3D Printing, & ZBrush 2018 – T.S. Wittelsbach – Episode 40
Follygon:
Tips for Creating Stylized 3D Female Characters
Jayanam:
Unity 2019.1 Beta Tutorial : Shortcuts & Scene Visibility
Chipper Videos:
Blender 2.80 Tutorial: How To Use The File Browser In The Video Editor.
Zacharias Reinhardt:
My 3D Art Progress in 14 Years (Blender & Cinema 4D)
Unity:
5 Great Assets for Improving Graphics in Unity 2019!
Pixologic ZBrush:
High Detail 3D Printed Collectibles – Sébastien Giroux – Episode 24
Pixologic ZBrush:
Sculpting Stylized Characters – Shane Olson – Episode 78
Pierrick Picaut:
Stylised tileable texture creation – Heigh blending in blender EEVEE
Follygon:
The Angler CREATUREBOX 3D Art Critique
Michael Pavlovich:
2019 02 05 05 59 25
Pixologic ZBrush:
Character & Prop Art for Video Games – Brendon Isaiah Bengtson – Episode 45
Pixologic ZBrush:
Creature & Character Creation – Óscar Trejo – Episode 36
Pixologic ZBrush:
ZBrush Guides: Make it Happen in ZBrush! – Pablo Muñoz Gómez – Episode 3
Chris’ Tutorials:
GIMP Tips and Tricks for Beginners 2019
Follygon:
An Easy Way to Prepare 3D Models for Molding – ZBrush Tutorial
Chipper Videos:
Lightworks: How to Make A Vertical/Portrait Video With Blurred Background/Sides.
FlippedNormals:
Making Custom Vector Brushes (VMD) in ZBrush
MiesnerMedia:
Davinci Resolve Curves VS Nobe Color Remap VS 3D Lut Creator – Incredible Results
Follygon:
ZBrush Head Sculpting Quick Tips
Chris’ Tutorials:
Photoshop CC Complete Guide for Beginners (With Timestamps)
Chris’ Tutorials:
Complete Guide to GIMP | Photo Editing for Beginners (With Timestamps)
Blender:
Ton Roosendaal Annie Awards 2019 for Blender
Follygon:
Creating a Low Poly Bonsai for your Desk
Chipper Videos:
Flowblade: Create A 2.35:1 Cinemascope Aspect Ratio Video Clip. A Video Editing Tutorial.
Follygon:
Ganon 3D Art Critique
Chris’ Tutorials:
OBS Complete Guide | Record & Stream Videos in Open Broadcaster
Jayanam:
Stylized 3D Game Asset Tutorial (1): Low Poly with Blender 2.8
Wiresoul Studio:
3D visualization school assignments – 102 – Paper
Wiresoul Studio:
3D visualization school assignments – 001 – Intro
Wiresoul Studio:
3D visualization school assignments – 101 – Snowman