Unreal Engine 4.21 FPS Inventory : C++ & Blueprints
I updated the Low Poly FPs and Inventory Unreal Engine 4 project to UE 4.21 in which I use C++ and Blueprints to implement an inventory, which is just an actionbar now.

You can toggle the inventory by pressing the I key and items can be removed by dragging them out of the action bar.

The whole project can be downloaded from my github here:
https://gumroad.com/l/ue4_low_poly_kit

It is a learning project for getting started with Unreal Engine 4, C++ and Blueprints and I will add more features to it.

See my social profiles here
G+: https://plus.google.com/+JayAnAm
Twitter: https://twitter.com/jayanamgames
Facebook: https://www.facebook.com/jayanamgames
Patreon: https://www.patreon.com/jayanam

Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com

#unrealengine
#ue4

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