Jimmy Gunawan:
LIVENODING / First Look: SV Pulga Physics Modular
Pixologic ZBrush:
Making a Japanese Style Character Figure From Scratch – Pixologic Daisuke Narukawa – ZBrush 2021
Pixologic ZBrush:
Mike T Artworks: Illustration by the Way of Sculpture – Mike Thompson – ZBrush 2021
FlippedNormals:
Appeal – The MAGIC Tool to Improve Your Characters
Michael Pavlovich:
Pavlovich 3D Workshop with Michael Pavlovich #art
Follygon:
SCULPTOBER! Sculpting Disney’s Genie ? Djinn ?
Jayanam:
FreeCAD to Blender Import / Export Tutorial
Mt. Mograph:
new plugin Wander – AVAILABLE NOW!
Chris’ Tutorials:
How to Tile Animated Water Sprites in Godot 3.2
Chris’ Tutorials:
How to Upload Videos on Youtube Automatically on Export ~ DaVinci Resolve 16 Tutorial
Jimmy Gunawan:
LIVENODING / First Look At AN TEMPLATE addon By TonTon
Pixologic ZBrush:
ZBrush Masters Encore: 3D Character Sculpting – Paul Deasy
Gabriel Aguiar Prod.:
Recreating Sage’s Wall from Valorant in Unity
FlippedNormals:
Introduction to Sculpting | Trailer
Follygon:
SCULPTOBER! Sculpting a French Bulldog ? Scratch ?
Jimmy Gunawan:
LIVENODING Creating Cheesy and Holey Default Cube Using Nodes and Codes
Pixologic ZBrush:
Lion-Arts: Sculpting & 3D Printing Iconic Characters – Daniel Enrique De León – ZBrush 2021
Pixologic ZBrush:
[UA & EN] Sadania ZBrushing – Sadan Vague – ZBrush 2021
Michael Pavlovich:
Pumpkin Jack-o-Lantern Boolean Carving, Candle Rending, ZBrush Brush Saving! Livestream 10/06/2020
Follygon:
SCULPTOBER! Sculpting Disney’s Maui from Moana ? Bulk ?
Unity:
Creating a Water Shader with Shader Graph in Unity! | 2D Shader Basics (Tutorial)
Pixologic ZBrush:
Pavlovich Workshop – Michael Pavlovich – ZBrush 2021
Blender:
MESH → VOLUME MODIFIER! | Blender Today
Pixologic ZBrush:
Sculpting, 3D Printing, & ZBrush 2021 – T.S. Wittelsbach – ZBrush 2021
Chris’ Tutorials:
How to Make Edit Page Default and Hide Cut Page in 1 MINUTE! – DaVinci Resolve 16 Tutorial
Jimmy Gunawan:
LIVENODING Cutting and Carving A 3D Pumpkin Head
Pixologic ZBrush:
Sculpting Stylized Characters – Shane Olson – ZBrush 2021
Unity:
Inspirational games made with Unity – Fall 2020 | Unity
PIXXO 3D:
Cables In Blender | But Easy
PIXXO 3D:
Blender | Pivot Transforms Explained
MiesnerMedia:
Another quick tip for making ’filmy’ looks – Davinci Resolve Tutorial
Follygon:
SCULPTOBER! Sculpting Pokemon Fire Starters as Grass Types ? Bloom ?
Chris’ Tutorials:
How to Setup 2D Sprite Character Animations – UE4 Paper2D Flipbook Tutorial
Blender Rookie:
Fluid Particle & Molecular Script Sims – Blender
Jayanam:
Blender Beginner Animation Tutorial
Jimmy Gunawan:
LIVENODING X SV The Masks Of Hope
Pixologic ZBrush:
Creating on the Fly with ZBrush! – Miguel Guerrero – ZBrush 2021
Follygon:
SCULPTOBER! Sculpting A Cave Girl ? Prehistoric ?
Jimmy Gunawan:
BSLIVE / Twig Dance Animation Using Grease Pencil
Midge Sinnaeve:
Art Stream #14: Unplanned & Unprepared
masterxeon1001:
#boxcutter 717.3 – Release Log
He77ga:
Zbrush stream | скульптим работу на Хеллоуин #1
Follygon:
SCULPTOBER! Sculpting Disney’s Snow White ? Poison ?
Pixologic ZBrush:
Kermaco: Mech Design – Ara Kermanikian – Season 3 Episode 12
Jimmy Gunawan:
LIVENODING / SV Stacking Boxes and Cylinders
Pixologic ZBrush:
#AskZBrush – ”How can I disable Dynamic Brush Mode across all brushes?”
Pixologic ZBrush:
#AskZBrush – ”How can I make a chain with MicroPoly and Dynamics?”
Pixologic ZBrush:
#AskZBrush – ”How can I setup a ZModeler brush for retopology?”
Pixologic ZBrush:
#AskZBrush – ”When using transparency my model goes into solo mode? How can I fix this?”
Pixologic ZBrush:
#AskZBrush – ”Is it possible to align the camera to a flat surface on my model?”
Pixologic ZBrush:
#AskZBrush – ”How can I perform an inverse Mirror and Weld?”
Pixologic ZBrush:
No Spare Time with SMAARTIST – Stephen Anderson – ZBrush 2021
Pixologic ZBrush:
No Spare Time with SMAARTIST – Stephen Anderson – ZBrush 2021
Pixologic ZBrush:
No Spare Time with SMAARTIST – Stephen Anderson – ZBrush 2021
Chris’ Tutorials:
Enemies Follow a Path & Spawn Tower Defense Style ~ Godot 3.2 Tutorial
CG Boost:
6 Tips to Make Your Renders Instantly Cooler
Follygon:
SCULPTOBER! Sculpting Disney’s Beast ? Curse ?
Pixologic ZBrush:
[ES-MX] Creación de Criaturas & Personajes – Óscar Trejo – ZBrush 2021
Pixologic ZBrush:
[ES-MX] Creación de Criaturas & Personajes – Óscar Trejo – ZBrush 2021
Jimmy Gunawan:
LIVENODING 1511 / SV Procedural Sofa 2020
Pixologic ZBrush:
ZClassroom LIVE: Workflows – Pixologic Joseph Drust – ZBrush 2021
FlippedNormals:
Hard Surface Polypainting in Zbrush
Unity:
Creating 2D Magic Spells | Prototype Series
Chipper Videos:
Blender 2.8 Tutorial: How To Create Clear Glass In Eevee.
Follygon:
SCULPTOBER! Sculpting Pokemon Croconaw ? Chomp ?
Pixologic ZBrush:
[JA] ZBrush 2021 で剣士キャラを作ろう – Pixologic Daisuke
Pixologic ZBrush:
Creature & Character Concept Sculpting – Ashley A. Adams – ZBrush 2021
Jimmy Gunawan:
BSLIVE Quick Look BY-GEN Structured Generators
Unity:
Unity Open Projects (Launch Trailer)
Chipper Videos:
Blender 2.8 Tutorial: How To Join Vertices, Edges, Faces & Objects.
Jayanam:
FreeCAD Beginner Tutorial Part Design
Jimmy Gunawan:
ANSV Remeshing Armature Bones Into 3D Mesh Using Nodes
Pixologic ZBrush:
ZBrush Masters: Season 4 – Available Now
Chris’ Tutorials:
Switching 2D Character Animations in Code ~ Godot 3.2 Tutorial
Blender Rookie:
Baked Textures Onto Particles Test – Blender
PIXXO 3D:
Turning Your Drawings Into 3D | Blender | Ep 1
FlippedNormals:
Hard Surface Texturing for Games | Trailer
Pixologic ZBrush:
Critique Session – Submit ZBrush Files for Review: http://zbru.sh/tsw – T.S. Wittelsbach
Jimmy Gunawan:
LIVENODING SV Multy Cache Node First Look
Pixologic ZBrush:
ZBrush Guides: Make it Happen in ZBrush! – Pablo Muñoz Gómez – ZBrush 2021
Jimmy Gunawan:
LIVENODING Procedural Snake Jellies Motion Using SV Nodes
Pixologic ZBrush:
Sculpting Stylized Characters – Shane Olson – ZBrush 2021
Michael Pavlovich:
ZBrush Intersection Masker Plugin and ZProject Painting Mask
Blender:
EEVEE GGX Multi-Scatter! Q&A #121 | Blender.Today LIVE
Pierrick Picaut:
Advanced Dog leg rig in Blender
Follygon:
The Appeal Academy
Unity:
Pixel Perfect Lights and Particles in Unity! (Tutorial)
Michael Pavlovich:
New Intro to ZBrush – Concept and Ideation 2021 Update
Aram K:
Recreating Look of TENET in Davinci Resolve
Blender Rookie:
Compositing Test and Some Particle Simulations – Blender
Jayanam:
Blender 2.9 Multires Sculpting Tutorial
Pixologic ZBrush:
Enter the ZBHO Dojo – Spicer McLeroy – ZBrush 2021
Giulia Marchetti:
Creación de personaje 3d para animación en Blender & Substance Painter
Pixologic ZBrush:
Lion-Arts: Sculpting & 3D Printing Iconic Characters – Daniel Enrique De León – ZBrush 2021
Jimmy Gunawan:
LIVENODING X SV Procedural Coat Hanger (Circular Array)
Pixologic ZBrush:
Sculpting, VR & Positivity – Ana Carolina Pereira – ZBrush 2021
Pixologic ZBrush:
Sculpting, VR & Positivity – Ana Carolina Pereira – ZBrush 2021
Michael Pavlovich:
Bulk Rename Utility – Rename Those Files, BULKY STYLE
Pixologic ZBrush:
No Spare Time with SMAARTIST – Stephen Anderson – ZBrush 2021
PIXXO 3D:
Blender | Model & Rig A Modern Lamp | Easy
Pixologic ZBrush:
No Spare Time with SMAARTIST – Stephen Anderson – ZBrush 2021
Danny Mac 3D:
2D to 3D Arrietty using ZBRUSH and BLENDER
Blender:
SCULPT MULTIPLE OBJECTS | Blender Today
Michael Pavlovich:
006 ZBrush Primitives and Polymesh3D
Michael Pavlovich:
038 ZBrush Scale
Michael Pavlovich:
007 ZBrush ZProjects, ZTools, and QuickSave – FILE HANDLING!
Michael Pavlovich:
009 ZBrush Undos
Michael Pavlovich:
003 ZBrush Document Canvas
Michael Pavlovich:
010 ZBrush Brush Basics
Michael Pavlovich:
037 ZBrush Folders
Michael Pavlovich:
030 ZBrush ZModeler Polygon Actions
Michael Pavlovich:
012 ZBrush Move and Snakehook Brush
Michael Pavlovich:
008 ZBrush Startup Document, Startup Material, and Custom Startup Project
Michael Pavlovich:
036 ZBrush Subtool Organization
Michael Pavlovich:
031 ZBrush ZModeler Edge Actions
Michael Pavlovich:
011 ZBrush Symmetry
Michael Pavlovich:
002 ZBrush Camview and Thumbnail
Michael Pavlovich:
021 Smooth Brush Modifiers
Michael Pavlovich:
005 ZBrush Navigation
Michael Pavlovich:
034 ZBrush Dynamic Thickness