LIVENODING Procedural Snake Jellies Motion Using SV Nodes
#sverchok #jellies #procedural
In this episode, I am sharing a setup in Blender utilizing SV nodes and Skin Modifier to make worms like Jellies that moves in motion. Was inspired by recent post by Rohan Dalvi / Houdini Artist.
One of great things about #UnrealEngine is how quickly you can make something.
This is roughly 2 hours of work, from sim to final rendering.#Houdini pic.twitter.com/aEtL2zBRgC
— Rohan Dalvi (@RohanCreates) September 27, 2020
This setup can be improved maybe there are a few things that could be simpler and giving a better look result. You could tackle something like this using many different methods.
GITHUB:
https://github.com/enzyme69/blendersushi/issues/898