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Avainsana: YouTube

Unity: Pixonic’s Recipe for Success: Pairing Ads & IAP in War Robots – Unite LA

Chipper Videos: Blender Tutorial: Create A Simple Tubular Cage From A Solid Object

Unity: Private video

Unity: Optimize Performance to Lift Player Retention – Unite LA

Unity: Developing Immersive Experiences With ARCore – Unite LA

Unity: Advantages of 2D Tilemaps for mobile games – Unite LA

Unity: Best Practices for Fast Game Design in Unity – Unite LA

Unity: Look Ma, No Jutter! Optimizing Performance Across Oculus Mobile – Unite LA

Unity: The Next Frontier in Ad Innovation for Mobile – Unite LA

New video by Blender Cloud on YouTube

Learn Color Grading: Black Friday: $600 Off (The Ultimate DaVinci Resolve Course Bundle)

masterxeon1001: BLACK FRIDAY SALES!

Jimmy Gunawan: LIVENODING 1109 / SV Parsing DRUBUBU For Voxel Art

Jimmy Gunawan: LIVENODING 1108 / SV Procedural Wires Using Grease Pencil

Jayanam: Blender 2.8 Tutorial : GPU Python Addon API

Follygon: Follygon’s Complete Stylized Character Sculpting Process

FlippedNormals: Blender – FlippedNormals Lighting Scenes – 50% off

Learn Color Grading: GoPro Slow Motion Settings – DaVinci Resolve

Blender Rookie: Physics Simulation Cycles & Eevee – #BlenderRookie

Unity: Deep dive into networking for Unity’s FPS Sample game – Unite LA

Pixologic ZBrush: Conceptualización de Personajes y Criaturas para Producción – José Rosales – Episode 19

Pixologic ZBrush: Stylized Character Sculpting – Ben De Angelis ”Follygon” – Episode 7

Pixologic ZBrush: Sculpting, 3D Printing, & ZBrush 2018 – T.S. Wittelsbach – Episode 32

Follygon: Live ZBrush Q&A – Most Common Questions I receive

FlippedNormals: Sculpting a Realistic Female Face in ZBrush – 50% Off!

Unity: We Love Performance! How Tic Toc Games Uses ECS in Mobile Puzzle Games – Unite LA

Unity: ECS Track: Graph Driven Audio in an ECS World – Unite LA

Unity: How to use Unity’s Addressable Asset system for speed and performance – Unite LA

Unity: ECS Track: LOD and Culling Systems That Scale – Unite LA

Unity: ECS Track: Deep Dive into the Burst Compiler – Unite LA

Unity: ECS Track: Spline Based AI Agents – Unite LA

Unity: How to troubleshoot memory-related issues with Unity’s Memory Profiler – Unite LA

Unity: C# Job System + ECS usage and demo with Intel – Unite LA

Unity: ECS Track: Welcome and General Overview – Unite LA

Unity: ECS Track: The Evolution of the ECS API – Unite LA

Unity: ECS Track: Streaming and Serialization – Unite LA

Unity: ECS track: Building Megacity, a living, breathing world, on a shoestring budget – Unite LA

Unity: ECS Track: Using the Entity Debugger – Unite LA

Pixologic ZBrush: High Detail 3D Printed Collectibles – Sébastien Giroux – Episode 18

Pixologic ZBrush: (Part 2) 3D Printing in ZBrush: Ideas to Reality – Aiman Akhtar – Episode 24

Pixologic ZBrush: (Part 1) 3D Printing in ZBrush: Ideas to Reality – Aiman Akhtar – Episode 24

Jimmy Gunawan: BSLIVE 0012 / Cleaning Up 3D Scan Mesh For Sketchfab and AR USDZ

Jimmy Gunawan: LIVENODING 1106 / SV Sampling UV Color Within 3D Space

Jayanam: Blender 2.8 Screencast Addon : GPU Shader Python API

Follygon: The Great Prince of the Forest #5 – ZBrush Digital Sculpting

New video by CG Masters on YouTube

Pixologic ZBrush: Character Sculpting – From Realistic to Stylized & Back – Donna Urdinov – Episode 7

Pixologic ZBrush: Stylized Character Art – Alina Ivanchenko – Episode 6

Pixologic ZBrush: ZBrush for 2D Line Art & Illustration – Tony Leonard – Episode 23

Pixologic ZBrush: Sculpting, VR & Positivity with Ana Carolina Pereira – Episode 15

Jimmy Gunawan: LIVENODING 1105 / SV Procedural Stars From Pixel Alpha

Jayanam: Unity Low Poly Game Kit : New Prefabs

Aram K: How to Calibrate Computer Monitor with i1display pro – Display Calibration with DisplayCal

Learn Color Grading: Coming soon…Black Friday sale (DaVinci Resolve course bundle)

Follygon: Live Critique #1 – ZBrush Digital Sculpting

Unity: Getting started with the Lightweight Render Pipeline – Unite LA

Unity: Real-world gaming: A new way to bring fantasy to everyday life – Unite LA

Unity: Connected Games: Building Real-time multiplayer games with Unity and Google – Unite LA

Unity: Connected Games: Unity’s new networking foundation – Unite LA

Unity: How to leverage MixPlay interactivity to grow your audience on Mixer – Unite LA

Pixologic ZBrush: Fungisaurs Co-Creator, 3D Smiths CEO, & 3D Artist Aiman Akhtar – The ZBrush Podcast

Chris’ Tutorials: Learn LibreOffice Calc 6 in Under 30 MInutes | Complete Tutorial for Beginners

MiesnerMedia: How to use Fusion Mattes in the Color Page – Davinci Resolve 15.2 Tutorial

Blender Rookie: Meshroom Photogrammetry – 3D Mesh From Pictures

Unity: Deep dive into graphics of FPS Sample – Unite LA

Unity: Create amazing VFX with the Visual Effect Graph – Unite LA

Jimmy Gunawan: LIVENODING 1104 / SV Using Evaluate Image Node To Create Generative Art

Chris’ Tutorials: How to Use the Clone Tool | DaVinci Resolve 15 Tutorial

Chris’ Tutorials: How to Import and Create Custom Color Palettes | Aseprite Tutorial

Jimmy Gunawan: LIVENODING 1103 / AN Python Extract GIF and Make Strobe Animation

Jimmy Gunawan: LIVENODING 1102 / SV Almighty Line MK3 Node – First Look

Brackeys: MESH COLOR in Unity – Terrain Generation

MiesnerMedia: Live Stream Today at 6PM CST – Grading YOUR footage!

Jayanam: Blender 2.8 Live Boolean Animation

Chris’ Tutorials: How to Create and Use PostgreSQL Database with DaVinci Resolve 15 Tutorial

Jimmy Gunawan: LIVENODING 1101 / SV Evaluate Image and Push Pin Animation

Jimmy Gunawan: EEVEE / Muybridge Horse 15 frames as Push Pin

Follygon: The Great Prince of the Forest #4 – ZBrush Digital Sculpting

Blender Rookie: Fractal Saturday 3 – #BlenderRookie

Jayanam: 50.000 Subscribers : Free Game Asset Giveaways

Chris’ Tutorials: How to Setup Stream Alerts and Donations | OBS Tutorial 2019

Chris’ Tutorials: How to Add and Manage Video Clips and Media Sources | DaVinci Resolve 15 Tutorial

Pixologic ZBrush: Creature Sculpting & Exploration of Forms – Brett Briley ”Spark” – Episode 13

Aram K: Which is the Best Graphics Card for Video Editing and Color Grading ? ?

Jimmy Gunawan: LIVENODING 1100 / SV NEW Evaluate Image Node First Look

Follygon: The Great Prince of the Forest #3 – ZBrush Digital Sculpting

Waa Productions: How to Play Edit MVD Files | Panasonic GH5 / GH5S Tutorial

Unity: Zarvot: Developing An Indie Game For Nintendo Switch With A One Man Team

Pixologic ZBrush: #AskZBrush: “Why are my Subtools disappearing when I am navigating around my model on the canvas?”

Pixologic ZBrush: #AskZBrush: “Can I disable Ctrl+Click from blurring my masking?”

FlippedNormals: Taking Your Art to the Next Level

Pixologic ZBrush: Environments with Character – Stephen Anderson – Episode 1

Pixologic ZBrush: Creature & Character Concept Sculpting – Ashley A. Adams ”A_Cubed” – Episode 63

Jimmy Gunawan: LIVENODING 1109 / SV Traversing Material Nodes Using Nodes

Aram K: How To Choose Good Monitor For Photography, Video Editing and Color Grading

Follygon: The Great Prince of the Forest #2 – ZBrush Digital Sculpting

Jayanam: Teleporting with the Unity 3D Game Kit

Chris’ Tutorials: Managing Multiple Timelines in a Single Project | DaVinci Resolve 15 Tutorial

Blender Rookie: Setup Multiple Fluid Particle System Interaction – #Blender

Blender Rookie: Rigid Body Physics Cycles & Eevee – #Blender3D

Blender: Blender Conference 2018 Closing Event

Blender: Blender Developers AMA – BCON18

Thinking Penguin: Fusion Lower Thirds | Level 04 Secondary Animation

Thinking Penguin: Fusion Lower Thirds | Level 05 Design and Animation

Thinking Penguin: Fusion Lower Thirds | Level 04 Design

Thinking Penguin: Fusion Lower Thirds | Level 04 Primary Animation

Thinking Penguin: Fusion Lower Thirds | Level 02 Design

Thinking Penguin: Fusion Lower Thirds | Level 03 Secondary Animation

Thinking Penguin: Tutorial Layout and Project Files Linking

Thinking Penguin: Fusion Lower Thirds | Level 01 Animation

Thinking Penguin: Fusion Lower Thirds | Level 02 Animation

Thinking Penguin: Fusion Lower Thirds | Level 03 Design

Thinking Penguin: Fusion Lower Thirds | Level 03 Primary Animation

Thinking Penguin: Fusion Lower Thirds | Level 01 Design

MiesnerMedia: Davinci resolve 15.2 – My favorite new features!

Pixologic ZBrush: Pass the Sculpt – José Rosales Óscar Trejo (in Collaboration with Óscar Trejo) – Episode 29

Pixologic ZBrush: Stylized Character Sculpting – Ben De Angelis ”Follygon” – Episode 6

Pixologic ZBrush: Sculpting, 3D Printing, & ZBrush 2018 – T.S. Wittelsbach – Episode 31

Pixologic ZBrush: Sculpting Stylized Characters – Shane Olson – Episode 69

Pixologic ZBrush: 3D Printing in ZBrush: Ideas to Reality – Aiman Akhtar – Episode 23

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