ECS Track: Streaming and Serialization – Unite LA
This in-depth talk covers entity serialization to and from disk, how we built seamless play mode streaming and efficient editor workflow, and what a separate ECS world can do for you.

Slides: https://www.slideshare.net/unity3d/ecs-streaming-and-serialization-unite-la

Speakers: Fabrice Lété (Unity Technologies), Simon Mogensen (Unity Technologies)

View on YouTube

Vastaa

Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>