LIVENODING 1101 / SV Evaluate Image and Push Pin Animation
In this episode, I am going to setup a pushpin animation using the SV Evaluate Image node in Blender 2.79.
The basic recipe is to create bunch of instance of objects and then using the grid of points to sample a sequence of images and then push or modify the instances.
NOTE: Got a slight hickup when baking the Alembic, but that is something to do with Blender reading image sequence and some other complications. One solution is to bake every frame mesh before then baking as single Alembic.