It’s Monday not Mundane | VSE Animation Timelapse
Blender for Blogs: 3D TEXT for Video Editing
Jimmy Gunawan:
DEMO / Eevee Lines Just Add Noise
Jimmy Gunawan:
LIVENODING 1111 / SV Intermediate Lightning Setup
Brackeys:
ANIMATE 2D CHARACTERS in Unity
Art Spotlight: Jerry Seinfeld’s Kitchen
Gabriel Aguiar Prod.:
Unity Shader Graph – Introduction Tutorial
Stylised Game character workflow – part01
Waa Productions:
Hyperzoom Hyperlapse Effect (Benn TK Ryan Nangle) | DaVinci Resolve 15 Tutorial
SCATTr – Free Tool for Procedural Texturing
Jayanam:
Unity Tutorial : Drag Gameobject with Mouse
Learn Color Grading:
FAQ – Black Friday Deal
Chipper Videos:
Blender Tutorial: Create A Simple 3d Golf Ball.
Vraag – A higher-level library for Blender scripting
Importing a Game Character from Blender to Unity
Blender 2.8 UI Widgets Addon
Follygon:
Sculpting Jon Snow Into A White Walker
How to Terraform Mars in Blender!
Create a Dragon in Blender
Jayanam:
Blender 2.8 Python Addon for UI Widgets
Blender Rookie:
Fractal Saturday 4 – #BlenderRookie
The Art of Alex Vorador
Modeling & rigging R/C Buggy using Eevee viewport
Jimmy Gunawan:
LIVENODING 1110 / SV Digging Into The Matrix Of REDDIT
Follygon:
Preparing ZBrush Models for Full Color Printing
Timelapse: Using 3D Models to Create a Painting
Pierrick Picaut:
NOARA GAME CHARACTER CREATION PIRANHA part01
Best of Blender Artists: 2018, week 47
Zacharias Reinhardt:
Create a DRAGON in Blender (for 3D Printing)
Blender 2.7 – The Comprehensive Handbook Review
Unity:
Pixonic’s Recipe for Success: Pairing Ads & IAP in War Robots – Unite LA
Chipper Videos:
Blender Tutorial: Create A Simple Tubular Cage From A Solid Object
Unity:
Private video
Unity:
Optimize Performance to Lift Player Retention – Unite LA
Unity:
Developing Immersive Experiences With ARCore – Unite LA
Unity:
Advantages of 2D Tilemaps for mobile games – Unite LA
Unity:
Best Practices for Fast Game Design in Unity – Unite LA
Unity:
Look Ma, No Jutter! Optimizing Performance Across Oculus Mobile – Unite LA
Unity:
The Next Frontier in Ad Innovation for Mobile – Unite LA
Toonkit For Cycles 1.2 Released with early 2.8 support, and 25% OFF [$]
New video by Blender Cloud on YouTube
Learn Color Grading:
Black Friday: $600 Off (The Ultimate DaVinci Resolve Course Bundle)
Blender 2.8 GPU module API : Draggable UI widgets
Chocofur Black Friday Cyber Monday – 30% Off [$]
Blender Market Black Friday Sale: 25% Off [$]
Free Downloads: Grease Pencil Projects
Asset Sketcher v1.2 [$]
masterxeon1001:
BLACK FRIDAY SALES!
Jimmy Gunawan:
LIVENODING 1109 / SV Parsing DRUBUBU For Voxel Art
Jimmy Gunawan:
LIVENODING 1108 / SV Procedural Wires Using Grease Pencil
Jayanam:
Blender 2.8 Tutorial : GPU Python Addon API
Follygon:
Follygon’s Complete Stylized Character Sculpting Process
Low Poly Garbage Truck – Blender Speed Modelling
FlippedNormals:
Blender – FlippedNormals Lighting Scenes – 50% off
Learn Color Grading:
GoPro Slow Motion Settings – DaVinci Resolve
Behind the Scenes: Virtual Reality
CGLounge Interview with Reynante Martinez
Blender Rookie:
Physics Simulation Cycles & Eevee – #BlenderRookie
Tutorial: Modeling a Gold Watch
Unity:
Deep dive into networking for Unity’s FPS Sample game – Unite LA
Christmas Competition 2018
Tutorial: Making a bed with modeling cloth
Pixologic ZBrush:
Conceptualización de Personajes y Criaturas para Producción – José Rosales – Episode 19
Pixologic ZBrush:
Stylized Character Sculpting – Ben De Angelis ”Follygon” – Episode 7
Pixologic ZBrush:
Sculpting, 3D Printing, & ZBrush 2018 – T.S. Wittelsbach – Episode 32
Follygon:
Live ZBrush Q&A – Most Common Questions I receive
FlippedNormals:
Sculpting a Realistic Female Face in ZBrush – 50% Off!
Sketchfab adds ’Ground Shadows’
PureRef – freeware reference images manager
Unity:
We Love Performance! How Tic Toc Games Uses ECS in Mobile Puzzle Games – Unite LA
Unity:
ECS Track: Graph Driven Audio in an ECS World – Unite LA
Unity:
How to use Unity’s Addressable Asset system for speed and performance – Unite LA
Unity:
ECS Track: LOD and Culling Systems That Scale – Unite LA
Unity:
ECS Track: Deep Dive into the Burst Compiler – Unite LA
Unity:
ECS Track: Spline Based AI Agents – Unite LA
Unity:
How to troubleshoot memory-related issues with Unity’s Memory Profiler – Unite LA
Unity:
C# Job System + ECS usage and demo with Intel – Unite LA
Unity:
ECS Track: Welcome and General Overview – Unite LA
Unity:
ECS Track: The Evolution of the ECS API – Unite LA
Unity:
ECS Track: Streaming and Serialization – Unite LA
Unity:
ECS track: Building Megacity, a living, breathing world, on a shoestring budget – Unite LA
Unity:
ECS Track: Using the Entity Debugger – Unite LA
Behind the Scenes: El Aeronauta
Furiosa – Blender 2.8 EEVEE
Blender 2.8 screencast addon VUr: Use GPU module
Loft interior tutorial series | part 3: industrial feel
Pixologic ZBrush:
High Detail 3D Printed Collectibles – Sébastien Giroux – Episode 18
Pixologic ZBrush:
(Part 2) 3D Printing in ZBrush: Ideas to Reality – Aiman Akhtar – Episode 24
Pixologic ZBrush:
(Part 1) 3D Printing in ZBrush: Ideas to Reality – Aiman Akhtar – Episode 24
Jimmy Gunawan:
BSLIVE 0012 / Cleaning Up 3D Scan Mesh For Sketchfab and AR USDZ
Blender 2.8 Boolean Selection Methods: Intersect, Difference, Add, Subtract
Jimmy Gunawan:
LIVENODING 1106 / SV Sampling UV Color Within 3D Space
Jayanam:
Blender 2.8 Screencast Addon : GPU Shader Python API
Follygon:
The Great Prince of the Forest #5 – ZBrush Digital Sculpting
Theme Editor Add-on [$]
New video by CG Masters on YouTube
Create Volumetric Logo Animation with EEVEE
Ranch Computing: Black Friday offer for your Blender projects [$]
Blender developers meeting notes – 2018-11-19
LaVoum – Animated Music Video
”Look mom no 3d objects!” – Blender Compositing Tutorial
Pixologic ZBrush:
Character Sculpting – From Realistic to Stylized & Back – Donna Urdinov – Episode 7
Pixologic ZBrush:
Stylized Character Art – Alina Ivanchenko – Episode 6
Pixologic ZBrush:
ZBrush for 2D Line Art & Illustration – Tony Leonard – Episode 23
Pixologic ZBrush:
Sculpting, VR & Positivity with Ana Carolina Pereira – Episode 15
Jimmy Gunawan:
LIVENODING 1105 / SV Procedural Stars From Pixel Alpha
Jayanam:
Unity Low Poly Game Kit : New Prefabs
Aram K:
How to Calibrate Computer Monitor with i1display pro – Display Calibration with DisplayCal
Learn Color Grading:
Coming soon…Black Friday sale (DaVinci Resolve course bundle)
Follygon:
Live Critique #1 – ZBrush Digital Sculpting
EEVEE Goodies! ? Blender Today Live #040
Using Matcaps with EEVEE
Unity:
Getting started with the Lightweight Render Pipeline – Unite LA
Unity:
Real-world gaming: A new way to bring fantasy to everyday life – Unite LA
Unity:
Connected Games: Building Real-time multiplayer games with Unity and Google – Unite LA
Unity:
Connected Games: Unity’s new networking foundation – Unite LA
Unity:
How to leverage MixPlay interactivity to grow your audience on Mixer – Unite LA
Pixologic ZBrush:
Fungisaurs Co-Creator, 3D Smiths CEO, & 3D Artist Aiman Akhtar – The ZBrush Podcast
Chris’ Tutorials:
Learn LibreOffice Calc 6 in Under 30 MInutes | Complete Tutorial for Beginners
MiesnerMedia:
How to use Fusion Mattes in the Color Page – Davinci Resolve 15.2 Tutorial