Behind the Game: Hardspace: Shipbreaker | Unite Now 2020
Watch as Hardspace: Shipbreaker Game Director Elliot Hudson and Art Director Chris Williams recount the game’s journey from a humble, one-week game jam idea to a chart-topping early-access title on Steam, and how key Unity updates helped bring the game’s evolving, ambitious vision to reality.
Speakers:
Elliot Hudson, Lead Designer (Blackbird Interactive)
Chris Williams, Art Director (Blackbird Interactive)
Mike Geig, Manager Technical Marketing Content (Unity)
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