Hardspace: Shipbreaker Tech Talk: Explosions with VFX Graph
Hardspace: Shipbreaker artist David and programmer Trevor show you how they use Unity’s Visual Effect Graph to create dynamic explosions with data-driven VFX parameters. They also demonstrate how you can customize explosions for different situations.
Trevor Ware, Programmer (Blackbird Interactive)
David Perdigan, Artist (Blackbird Interactive)
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