Curtis Holt writes: Hi everyone, In this video we take a look at how to construct procedural surface imperfection effects using generated noise textures in Blender. In doing so, we talk about how to construct and blend masks to create a wider variety of patterns. Thanks for watching and have a great day!
from BlenderNation https://www.blendernation.com/2020/11/23/create-procedural-surface-imperfections-in-blender/
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