Andre Janse van Vuuren/Oby1 writes: With the release of The Last of Us Part 2 and it’s impressive realtime (and somewhat photo-realistic) environments, I got inspired to see how far I can personally push Eevee, and keep a stable framerate. Safe to say it can handle well-optimized scenes at 60fps no problem what so ever […]

The post Eevee Realtime Enviroment – The Last of Us 2 Inspired appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2020/06/24/eevee-realtime-enviroment-the-last-of-us-2-inspired/
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