Stacking up the new functionality in DOTS Physics – Unite Now
Learn what’s new with Unity Physics and Havok Physics for Unity. In this video you will get a brief recap of our Unite Copenhagen talk, then a deepdive into a cool example of how you can convert a GameObject-based simulation over to the Data-Oriented Technology Stack (DOTS).
Steve Ewart – Software Engineer (Havok, Microsoft)
Josh Bentley-Allen – Developer (Freejam)
Philippe St-Amand – Game Programmer (iLLOGiKA Studios)
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