jayanam writes: Hey guys, in this tutorial I show how to model a base mesh with a good shading for sculpting with Blender 2.81 by using a reference image of a tombstone. In the next part I will use the new voxel remesher to create a high poly mesh for hardsurface sculpting.
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from BlenderNation https://www.blendernation.com/2019/10/15/create-a-base-mesh-for-sculpting-with-blender-2-81/
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