This project was largely an experiment in creating a decently-sized environment with a focus on composition and vibrant colors. The assets used to create this environment were a few Megascans for the cliffs, some nature photoscans from Ian Hubert, and a Ford Model B pickup model from Voronin_37 on SketchFab. The water shader was an […]
from BlenderNation https://www.blendernation.com/2021/09/23/a-beach-environment-in-blender-cycles-x/
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