Behind the Game: Hardspace: Shipbreaker | Unite Now 2020
Watch as Hardspace: Shipbreaker Game Director Elliot Hudson and Art Director Chris Williams recount the game’s journey from a humble, one-week game jam idea to a chart-topping early-access title on Steam, and how key Unity updates helped bring the game’s evolving, ambitious vision to reality.
Elliot Hudson, Lead Designer (Blackbird Interactive)
Chris Williams, Art Director (Blackbird Interactive)
Mike Geig, Manager Technical Marketing Content (Unity)
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