Jakub Wysocki writes: Hi! I made 100% procedural Obsidian/Crystal material in Blender 2.8. The material is not using any UV’s so it’s easy to apply to any object. Nodegroup settings makes it easy to adjust the final appearance. Also it is using micropolygon displacement in Cycles, so to be able to use it in Eevee […]

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from BlenderNation https://www.blendernation.com/2019/02/19/free-procedural-obsidian-crystal-material/
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