ECS Track: Streaming and Serialization – Unite LA
This in-depth talk covers entity serialization to and from disk, how we built seamless play mode streaming and efficient editor workflow, and what a separate ECS world can do for you.
Slides: https://www.slideshare.net/unity3d/ecs-streaming-and-serialization-unite-la
Speakers: Fabrice Lété (Unity Technologies), Simon Mogensen (Unity Technologies)