Metin Seven writes: I love Blender 3D. It’s a deservedly popular and successful open source 3D editor. Together with ZBrush it’s my most important tool for 3D creation. Since version 2.79 Blender includes the Principled shader, enabling you to create most material types using a single shader node. I’m happy to share a little tip […]

The post Blender 3D tip — Realistic Specular value in Principled shader appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2018/11/05/blender-3d-tip-realistic-specular-value-in-principled-shader/
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