Game Asset Pipeline Stylized Rock : Sculpting
This is the first part of a game asset creation series in in which I show the pipeline for creating a stylized rock.

In this first part I use Blender 2.8 for sculpting the rock. I use the brushes from Michale Vicente aka Orb, that you can download for free from here:
https://www.blendswap.com/blends/view/86419

In the next part I will show the retopology for the rock and he UV unwrapping of the resuting low poly mesh.

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G+: https://plus.google.com/+JayAnAm
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Patreon: https://www.patreon.com/jayanam

Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com

#gameasset
#gamedev
#sculpting
#blender

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