jayanam writes: In this video I use Blender 2.8 for creating a stylized rock. I use dynamic topology and the brushes from Michael Vicente aka Orb from Blizzard (link can be found in the video’s description) for sculpting.

The post Game Asset Creation – Stylized Rock appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2018/10/19/game-asset-creation-stylized-rock/


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