BSLIVE 0014 / Working With PBR Material for GLTF and Apple USDZ
A quick video showing all the procedures for automating the process of preparing PBR Material for GLTF and also Apple USDZ iOS 12 for Augmented Reality.
BLOG:
https://blendersushi.blogspot.com/2018/09/pipeline-using-cycles-material-nodes-to.html