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Avainsana: YouTube

PIXXO: Remove an object in seconds – Adobe Photoshop

PIXXO: How to add text to a coffee mug – Adobe Photoshop Beginner

Jayanam: ZBrush Hardsurface Tips & Tricks: Grouploops

PIXXO: How to setup units and mesurments in Blender

Pixologic ZBrush: [日本語] ZBrush 超入門講座 出張LIVE – Fukui Nobuaki – Episode 10

Warren Marshall: Default Scene File – Set Yourself Up For Success!

Jayanam: Unity Mobile Virtual Joystick Asset

MiesnerMedia: Color Grading Live Stream Today at 2pm CST

FlippedNormals: Concept Sculpting for Film and Games – Chapter 2

Unity: Unite Berlin 2018 – Fluffy Fairy’s Approach to Lean Development

Jimmy Gunawan: LIVENODING 1058 / AN Procedural Spiral Animation for AR USDZ

Midge Sinnaeve: WEIRD SH!T EP010 – Ravenous Rendering [BLENDER]

FlippedNormals: Achieving Mastery – with Matt from Matt VS Japan

Unity: Online User Group: Houdini, Lightweight Render Pipeline and Vignettes

Chris’ Tutorials: How to Move a Kinematic Body with an Animation Curve | Unity 2018 Tutorial

Chris’ Tutorials: Projectile Physics Guide | Curved Path & Returning Projectiles Back | Unity 2018 Tutorial

Blender Rookie: Rube Goldberg Machine – #Blender

Jayanam: Unity 3D Game Kit : Moving Platforms

Unity: Unite Berlin 2018 – ML-Agents Hands-On Lab

Unity: Unite Berlin 2018 – Democratize Machine Learning ML-Agents Explained

Unity: Unite Berlin 2018 – Hosting AAA Multiplayer Experiences with Multiplay

Jimmy Gunawan: LIVENODING 1057 / SV Procedural Slicing Using Voronoi and Boolean

Jimmy Gunawan: LIVENODING 1056 / SV Kafkaesque Suzanne Head

Pixologic ZBrush: [ES-MX] Conceptualización de Personajes y Criaturas para Producción – José Rosales – Episode 13

Pixologic ZBrush: Sculpting Skin Details for the God of War Troll Fan Art – Brendon Isaiah Bengtson – Episode 34

Chipper Videos: OpenShot: Convert A Colour Video Clip To Black And White A Video Editing Tutorial For Beginners

Gabriel Aguiar Prod.: Unique Projectiles Volume 1 – Showcase

Unity: Loading Assets with the Addressable Asset System – Trash Dash in Unity 2018 (Update!)

Unity: Addressable Asset System – Trash Dash in Unity 2018 (Update!)

Unity: Trash Dash Updated! –

Chipper Videos: Blender Beginners Tutorial: Create A Cube With A Round Or Oval Hole Through It The Easy Way

MiesnerMedia: Easy Double Sky Parallax Effect – Davinci Resolve 15 Fusion Tutorial

Zacharias Reinhardt: 10 New Cycles Features in Blender 2.8

Jimmy Gunawan: DEMO / Procedural Animation on Complex USDZ

Jimmy Gunawan: LIVENODING 1055 / Eevee And Realtime Procedural Material Animation

Pixologic ZBrush: (Part 3) Draw This in Your Style Challenge – Shane Olson – Episode 59

Pixologic ZBrush: 3D Printing in ZBrush: Ideas to Reality – Aiman Akhtar – Episode 11

Chipper Videos: OpenShot: Create A Pan & Slide Show A Video Editing Tutorial For Beginners

Unity: Import Vector Graphics into Unity 2018.2! – SVG Support

Unity: Enterprise Support Interview: Developer Relations Kerry Turner 3/3

Jayanam: Blender Low Poly Modeling Stones & Pillars

Jimmy Gunawan: DEMO / Apple USDZ iOS 12 Beta 6 with Animation Nodes

Jimmy Gunawan: LIVENODING 1054 / SV Saving Loading Sequence of Reaction Diffusion Data

Alphα: Medieval SciFy City – Unreal Engine 4

Blender Rookie: Fun With Ragdolls 1 – #Blender

Pixologic ZBrush: #AskZBrush: “How can I get ZBrush to start on a secondary monitor?”

Pixologic ZBrush: #AskZBrush: “When I Zoom into my model it gets really Blurry? What’s happening?”

Pixologic ZBrush: #AskZBrush: “Why are the wireframes on my model being displayed as a bump map?”

Pixologic ZBrush: #AskZBrush: “Is there anyway to create a mask where two objects intersect?”

Pixologic ZBrush: #AskZBrush: “How can I get the Subtool ’Eyeball Icon’ to work like it did in 4R7?”

Pixologic ZBrush: #AskZBrush: “How can I change where the QuickSaves are stored?”

Pixologic ZBrush: #AskZBrush: “Any tips on making evenly spaced and sized holes like those on a hockey mask?”

Jayanam: Unity Low Poly Game Kit : Stones & Prefabs (Update 0.7)

FlippedNormals: Modeling Essentials: Modeling a Wacom Pen

MiesnerMedia: Advanced Dust Removal – Davinci Resolve 15 Fusion Tutorial

Blender Rookie: Basic Marble Run – #Blender3D

Unity: Unite Berlin 2018 – Old Man’s Journey: Bringing a Pointer-Based Game to Nintendo Switch

Unity: Unite Berlin 2018 – New Feature and Tool Creation Strategies to Optimize Small Team Workflows

Jimmy Gunawan: DEMO / Tissuesque USDZ

Jimmy Gunawan: LIVENODING 1053 / SV Cylinder Nodes and Blender Boolean Modifiers

New video by CG Masters on YouTube

He77ga: Zbrush stream!

Chipper Videos: OpenShot: Create Split Screen Video Clips.

John’s Art: Horror Development Kit – v1.5 Beta Tutorial – How to setup a new scene

John’s Art: Horror Development Kit – v1.5 Beta Tutorial – How to setup the asset

Jayanam: Unity 3D Game Kit Tutorial : Death Volumes

Jimmy Gunawan: LIVENODING Reaction Diffusion in Blender 3D using Tissue Add-On

Jimmy Gunawan: DEMO / Reaction Diffusion Box

Pixologic ZBrush: Brett Briley – Creature Sculpting & Exploration of Forms – Episode 2

Jimmy Gunawan: BSLIVE 0012 / Memoji Mode File Browser and Image Texture Paint

Pixologic ZBrush: Designing a One of a Kind Lighter in ZBrush with T.S. Wittelsbach’s ZBrushLIVE Episode 23

Jayanam: Unity 3D Gamekit Tutorial : Getting Started

Chipper Videos: OpenShot: Quick And Easy Video Editing Tutorial For Beginners

MiesnerMedia: Houdini Beginner Tutorial – Simple Disintegration

Midge Sinnaeve: Midge ”Mantissa” Sinnaeve – Reel 2018

Danny Mac 3D: How to create INTERMEDIATE SHAPE KEYS – Blender Tutorial

Jimmy Gunawan: DEMO / iPhone X and Grease Pencil 2D Head Animation Rig

Zach Hixson: Animation Nodes #13: Out Takes

Blender Rookie: Messing With Text Particles – #Blender3d

Jimmy Gunawan: LIVENODING 1051 / SV Rounded Box and Boolean Modifier Magic

Follygon: ZBrush Stylized Character Sculpting (Block Out)

Pixologic ZBrush: Creating Trap Jaw from He-Man Fan Art Part 3 – Mike Thompson’s ZBrushLIVE Episode 16

michael thompson: MikeTArtworks Live Stream

michael thompson: MikeTArtworks Live Stream

FlippedNormals: How to Become a Character Artist for Film & Games

Unity: Behind the Scenes on “Baymax Dreams” (Made with Unity for Disney Television Animation)

Blender Rookie: Flip Fluids Tests – #Blender

Thinking Penguin: TP Cam Version 0.1 Demo 01

Danny Mac 3D: How to MANIPULATE DRIVERS – Blender Tutorial 2/3

Unity: Unite Berlin 2018 – Watch Live! Making a Short with HDRP from Scratch in One Hour or Less!

Unity: Unite Berlin 2018 – Trinity: Next Level Graphics for Cinematic VR

Unity: Unite Berlin 2018 – Trailer Tricks: Leveraging Cinematic & Artist Tools to Make Killer Game Trailers

Jimmy Gunawan: LIVENODING 1050 / SV Cobblestone Study 001

Pixologic ZBrush: [ES-MX] José Rosales – Conceptualización de Personajes y Criaturas para Producción – Episode 12

Pixologic ZBrush: Draw This in Your Style Challenge Part 2 – Shane Olson’s ZBrushLIVE Episode 59

Aram K: Sensor Size and Why You Should Stick To MFT (micro 4/3) SENSOR ?

Jayanam: Blender Pipes Modeling & UV Unwrap

Unity: Houdini Engine with Unity: Customer Stories & Development Tools (3/3)

Unity: Houdini Engine with Unity: Creating a Digital Asset for Unity (2/3)

Unity: Houdini Engine with Unity: Overview (1/3)

Danny Mac 3D: CUSTOM PROPERTIES as Drivers – Blender Tutorial 1/3

Jimmy Gunawan: LIVENODING 1049 / Study of Meta Androcto Materials in Cycles and Eevee

Pixologic ZBrush: Aiman Akhtar – 3D Printing in ZBrush: Ideas to Reality – Episode 10

Pixologic ZBrush: God of War Troll Fan Art for Statue Print – Brendon Isaiah Bengtson’s ZBrushLIVE Episode 34

Unity: Unity & Lexus: Real-time revolution in auto

Jimmy Gunawan: BSLIVE 0012 / Using Blender 3D to assemble T Rex Skeleton Model for AR

Jimmy Gunawan: LIVENODING 1048 / AN Audio Nodes Realtime OSC

Pixologic ZBrush: Brett Briley – Creature Sculpting & Exploration of Forms – Episode 1

Unity: Unity for Film – Siggraph 2018 Trailer

Aram K: What are Those Colored Bars Used For on TV ?? SMPTE Bars and Tone

Chipper Videos: St Peter Church Coughton Court Warwickshire.

FlippedNormals: Hidden Maya Features: Align Tools

Chipper Videos: The Museum Of Dartmoor Life Okehampton Devon.

MiesnerMedia: Blackmagic Fusion 15 Basics – Introduction to 3D Materials/Textures

Blender Rookie: 12 Richest People In The World Vs The Current President of the US

Unity: Unite Berlin 2018 – Real-Time Ray Tracing Techniques

Unity: Unite Berlin 2018 – Harold Halibut and Making a Stop Motion Game

Unity: Unite Berlin 2018 – Create High Quality Visuals with the Post Processing Stack

Jimmy Gunawan: BSLIVE 0011 / USDZ and Watermarking Using QR Code

Brackeys: 2D Animation in Unity (Tutorial)

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