ZBrush Hardsurface Tips & Tricks: Grouploops
In this ZBrush tips & tricks video I show how to use GroupLoops for hardsurface modeling.

First I slice a polygroup with the circle slice brush. Then I add grouploops to the mesh, mask the outer polygroups and use the move tool to bring the polygroup as indentation with crisp edges into the mesh.

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Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com

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