Siggraph 2018 – VFX Workflow for Real-Time Production with Photogrammetry, Alembic, and Unity
Made with Unity’s Mike Wuetherick uses The ’Mirror’ character in Neill Blomkamp’s real-time short film ADAM: Episode 2, to demonstrate how Oats Studios updated their VFX pipeline using techniques such as Photogrammetry, Alembic, and Unity.

Speaker:
Mike Wuetherick (Producer, Unity Technologies)

https://unity3d.com/siggraph2018

View on YouTube

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