LIVENODING 1047 / Modifier Combo To Simulate Reduction in Geometry
In this episode, I am sharing an example of ”Modifier Combo” that simulates the reduction of polygon mesh count in realtime, which actually takes advantage of the interactive Weighting via Proximity modifier.
Blender Modifiers has some attributes of procedurality, similar to Nodes that I like. Some modifiers can be influenced by Weight Mapping and this can be really useful.
At some point, I want to do the same effect using Nodes.
See also Dynamic Paint if you want more control of weighting and to accumulate weight.
Enjoy!
GITHUB:
https://github.com/enzyme69/blendersushi/issues/432