Lesson 12 of the Fundamentals of Mesh Modeling course

In this lesson, you’ll learn how to use the Boolean modifier in Blender and when it makes sense to include it in a modeling workflow.

We’ll cover how Boolean operations work, the types of problems they’re best suited for, and the tradeoffs they introduce in terms of topology and cleanup. Booleans are especially useful for creating complex hard-surface forms quickly, but they require care to avoid messy geometry.

This lesson focuses on using Booleans intentionally, as a modeling aid rather than a crutch, and understanding how they fit into a clean, controllable mesh workflow.

This lesson is part of a larger CORE learning path on CG Cookie.

If you want to continue building your skills in a structured way, the next course in the series is Fundamentals of Sculpting. It’s available with a CG Cookie membership and includes guided exercises, project files, structured learning paths, and feedback from experienced artists.

→ Continue to Fundamentals of Sculpting here: https://b3d.cgcookie.com/mesh-fundamentals

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