In this blender tutorial we will be using volumes in combination with simulation zones to create displacement-like  growth affects using geometry nodes. This process is an interesting alternative to displacement which has its own strengths and weaknesses. You can apply this effect to any object or piece of geometry and can create some really interesting effects for your motion graphics.
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Video I referenced – https://youtu.be/9npLZJapKBg?si=p0on0Y3Yl57JdICe
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