Blender 5.0 has released a few new modifiers like the array, instance on elements, and scatter on surface. these new modifiers make complex animations possible without having to start learning geometry nodes. Motion graphics in Blender is heavily reliant on geometry nodes. But with these new features, you can make some cool animations without nodes. Is this the end of nodes in blender. Defiantly not, but defiantly makes us less reliant on them when starting out
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