Unite Berlin 2018 – Garbage Free UI: A Spotlight Team Case Study
Based on a real-world use-case, Will Armstrong, from Unity’s Spotlight team, walks users through the process of finding out where performance and memory issues are coming from, how to use tools to track these issues down, and how to make UI that doesn’t generate garbage.

Speakers:
William Armstrong – Unity Technologies

View on YouTube

Vastaa

Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>