”Frame-by-frame 3D Animation & Everything Else Keymesh Can Do” by Nika Kutsniashvili at Blender Conference 2025

Keymesh is one of the most iconic Blender add-ons, widely used to create amazing claymations in 3D by sculpting frame-by-frame. But over the years, with help from real-life stop-motion animators and industry professionals, it transformed into a much more powerful, production-ready tool that opens new possibilities for studios and solo animators.

The presenter (developer of Keymesh and animator in a stop-motion studio) will animate live to showcase new Keymesh workflows: replacement parts animation, lip sync, automatic driver setups, mesh versioning, and more!

Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

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