Unite Berlin 2018 – Mobile VR, Programming, Rendering
Learn how to use the Lightweight Render Pipeline to optimize for maximum performance on mobile platforms. After watching this, you will be ready to build an experience for standalone mobile VR headsets, like Oculus Go, and how to use 3-DOF controllers for interactions.
Speakers:
Dan Miller (Unity Technologies)
https://unite.unity.com/2018/berlin/