Hello everyone and welcome to the next part in the beginners guide to simulation series. Today we will be learning all about rigid bodies, what they are and how to work with them. To demonstrate this simulation we will be creating an obstacle course for a UV sphere to go through. You can find the setup blend file here.
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0:00 Introduction
1:51 Obstacle Setup
3:56 Spring Constraints
7:51 Force Fields
10:58 Hinge Constraints
13:05 Funnel & Ramp
14:15 Crashing Cubes
15:42 Troubleshooting
16:21 Camera Animation
17:19 Outro

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