PeterGubin writes: Ossim is a simulation baking tool that generates an armature and skinned geometry based on rigid body physics simulation to use in game engines and realtime applications such as Unreal Engine 4 or Unity3d and many others.
The post Ossim – Rigid body simulation baking tool [$] appeared first on BlenderNation.
from BlenderNation https://www.blendernation.com/2018/06/28/ossim-rigid-body-simulation-baking-tool/
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