Realtime Materials – https://blendermarket.com/products/realtime-materials-for-blender
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In this #blender tutorial we will be using #geometryNodes to simulate what looks like metaballs. We will find a good workaround since metaballs don’t work in geometry nodes. then we will loop the animation, add some realistic lighting and materials and render in cycles!
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My links
Patreon – https://www.patreon.com/user?u=9011118
Website – https://www.ducky3d.com/
Twitter – https://twitter.com/Ducky3d
Instagram – https://www.instagram.com/ducky3d/