Duncan_Rudd writes: While rigging a vulture character for my upcoming short film I came up with a method for using geometry nodes to accomplish the wing setup. This is a notoriously fiddly task but geo nodes made short work of it. Not only that but it gave me the ability to procedurally adjust many attributes […]
from BlenderNation https://www.blendernation.com/2023/01/15/rigging-a-wing-with-geometry-nodes/
via IFTTT