Kevin Binge is a full-time 3D Generalist with around 20 years of production experience. He worked with all the major tools like Maya, 3DS Max, Lightwave, SoftImage, Houdini, Blender). Today he uses a vanilla Blender (no add-ons) to re-create the Stranger Things 4 Gate Portal using just geometry nodes (okay and a little sculpting too).

Source

from BlenderNation https://www.blendernation.com/2022/06/24/making-the-stranger-things-4-gate-portal-in-blender-geometry-nodes/
via IFTTT

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