Kaizen Tutorials writes: Hi once again BN! In this tutorial I’ll show you how to bake, tileable, textures from a procedural material in Cycles and then import them to recreate the same material, non procedurally and then use the textures to generate a good looking and lightweight version in EEVEE, with ACTUAL displacement. There are […]

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from BlenderNation https://www.blendernation.com/2022/03/11/bake-your-procedural-materials-into-textures-eevee-displacement/
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