Genode writes: I love Blender… No surprises there. You got me. I recently heard that the particle system, as most things in the future I suppose, will probably be migrating from a modifier to a geometry node. So that means a massive update to the systems there. Can’t be bad, eh? But in the meantime, […]
from BlenderNation https://www.blendernation.com/2022/02/28/make-hair-into-a-realistic-rug-in-blender/
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