SatendraSaraswat writes: In this video, I have created a simple geometry nodes setup in Blender3.0 to quickly create rocks/cliffs using basic mesh geometry & drawing curves. I have used BLENDERKIT for materials & Textures including some of my own hand-painted textures. Hope you guys like it. The Blender project file is available to download here.

Source

from BlenderNation https://www.blendernation.com/2022/02/13/procedural-rocks-using-geo-nodes-in-b3-0/
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