Miro Horvath writes: Hi Blender heads, recently I finished my long term experiment where I tried to generate flow map out of Mantaflow simulation with help of Python API and Geometry Nodes and then used baked flow map as an input in River shader in various game engines. Enjoy!!!

Source

from BlenderNation https://www.blendernation.com/2021/12/17/river-flow-map-generation-experiment-with-mantaflow-geometry-nodes/
via IFTTT

Vastaa

Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>