Theodore Nikitin posted an interview on 80 Level with Ubisoft Bordeaux lead character artist Eric Moreno, where Eric talks about his incredible career path and the power of Blender in his workflow. Eric Moreno from @Ubisoft Bordeaux has discussed the possibilities of Blender and explained how it was used in creating Ciara from Assassin's Creed […]

Source

from BlenderNation https://www.blendernation.com/2021/07/06/ubisoft-lead-character-artist-on-his-blender-workflow/
via IFTTT

Vastaa

Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>