About me I’m Moran Goldstein—a designer, developer, and 3D generalist. I’m self-taught, and I’ve used almost every type of CAD over the years: 2D drafting, basic solids, nurbs, loft modeling, parametric 3D, and polygon mesh modeling. I’ve been using Blender since version 2.68, and found it to be a very powerful modelling tool even then […]
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