Christina Myrvold writes: This week on POLYCOSM we look into the add-on ”SimpleBake”, a tool that provides a one-click solution for baking PBR maps from materials created in Blender. We demonstrate how to convert intricate shaders to game-ready PBR maps, as well as how to bake multiple object textures to one combined texture atlas. Happy […]
from BlenderNation https://www.blendernation.com/2020/12/23/simply-bake-pbr-textures-with-simplebake-blender-add-on/
via IFTTT