mozzy69 writes: In a series of posts on developing a sidescroller game taking inspiration from Sonic the Hedgehog and Wipeout 2097, we start with the basics. By creating a pickup asset in Blender and importing it into UE4 we add a material that glows and some basic animation. In doing so, we learn a fundemental […]
from BlenderNation https://www.blendernation.com/2020/10/23/how-to-create-and-animate-a-glowing-pickup-with-blender-and-unreal-engine-4/
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